AI Insights · Timothy · July 2022
Top 5 Stickman Games Performance in Mexico - Q2 2022
In Q2 2022, the top 5 Stickman games in Mexico showcased varied performance trends across downloads, revenue, and active users, with data sourced from Sensor Tower.
The performance of the top 5 Stickman games in Mexico during Q2 2022 revealed interesting trends in weekly downloads, revenue, and active users. Here's a detailed look at each game's performance.
Supreme Duelist from Neron's Brother showed consistent weekly revenue, peaking at $14 in mid-April and maintaining around $8-10 for most of the quarter. The game had a peak in weekly downloads of nearly 80K in mid-April, with a general decline to around 50K by late June. The weekly active users followed a similar downward trend, starting at approximately 742K and ending close to 653K.
Red and Blue Stick: Animation by Great Arcade Games experienced a significant increase in weekly revenue, reaching $30 in mid-May and maintaining around $25-26 towards the end of June. Weekly downloads fluctuated, starting at 109K in late March and ending at 70K in late June, with notable lows in mid-May. Weekly active users mirrored this pattern, peaking at 311K initially and stabilizing around 304K by the end of the quarter.
Stickman Warriors from SkySoft Studio showed a robust increase in weekly revenue, reaching $527 by late May and maintaining around $464-494 towards the end of June. Weekly downloads saw a significant peak of 95K in early May, gradually stabilizing around 74K by the end of June. Active users exhibited strong growth, starting at 181K and peaking at 365K in mid-May, stabilizing near 338K by the end of the quarter.
Ragdoll Turbo Dismount from LAFUL FULA had a notable peak in weekly revenue of $906 in mid-April but saw a substantial decline afterward, fluctuating around $10-42 in June. Weekly downloads peaked dramatically at 192K in early April, followed by a sharp decline to about 13K by the end of June. Active users exhibited a similar trend, peaking at 218K in mid-April and declining to around 38K by late June.
Stick Party 234 MiniGames by PlayMax Game Studio experienced varied weekly revenue, peaking at $120 in late March and maintaining around $80 by the end of June. The weekly downloads remained fairly stable, averaging around 42K throughout the quarter. Active users showed slight fluctuations, starting at 484K and ending at 482K, with a minor peak of 513K in mid-April.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.